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feat: polish the cinematic orbit launch - #4

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madirewolf wants to merge 1 commit into
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feat/3-cinematic-launch
Open

feat: polish the cinematic orbit launch#4
madirewolf wants to merge 1 commit into
mainfrom
feat/3-cinematic-launch

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Summary

  • morph the profile launch card into the 3D sequence with the View Transition API instead of a hard route cut
  • replace the generic pendulum walk with damped run, jump, freefall, landing, knee, shin, foot, and body animation states
  • choreograph one continuous camera path from the moodboard edge through the fall and into first-person cockpit view
  • build a complete runtime-generated courier ship with faceted hull, wings, engines, canopy, cockpit frame, dashboard, yoke, seat, HUD, and lighting
  • add deterministic speed trails, delayed planet reveal, cinematic framing, responsive tuning, and reduced-motion behavior

Dependencies

  • No new dependencies were added.

Verification

  • pnpm typecheck
  • pnpm lint
  • pnpm format:check
  • pnpm test (14 tests)
  • pnpm build
  • desktop frame-by-frame launch QA
  • 390x844 mobile launch and cockpit QA

Closes #3

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P2: cinematic launch and spaceship motion polish

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