A client-side LeviLamina mod for Minecraft Bedrock Edition that automatically reconnects you to the last server after a kick or connection loss.
Works with game instances launched via LeviLauncher.
The project consists of two parts:
| Part | Required | What it does |
|---|---|---|
Mod (src/) |
Yes | Detects the disconnect, dismisses the disconnect screen and rejoins the server automatically |
Resource pack (resource_pack/) |
Optional | Adds a Reconnect button to the disconnect screen; when active, automatic reconnect is disabled and reconnecting happens only via the button |
- Automatically rejoins the last third-party server after a kick, timeout or network error
- Dismisses the disconnect screen and reconnects through the regular join flow
- Optional "Reconnect" button on the disconnect screen (via the resource pack); with the pack active the mod switches from automatic to button-driven reconnect
- Configurable delay and maximum number of attempts
- Skips unrecoverable disconnects (version mismatch, bans by platform restrictions, user-initiated leave)
- Attempt counter resets after a successful join
lip install github.com/seetch/FastReconnect
Or import the release fast-reconnect-client-windows-x64.zip into LeviLauncher manually.
- Download
FastReconnectUI.mcpackfrom the releases page and open it with Minecraft, or copy theresource_packfolder into.../Minecraft Bedrock/Users/Shared/games/com.mojang/resource_packs/FastReconnectUIinside your game instance. - In the game go to Settings → Global Resources and activate FastReconnect UI.
The button only works when the mod is installed: the pack merely adds the button to the disconnect screen, while the mod handles the press.
mods/fast-reconnect/config/config.json:
{
"version": 2,
"enabled": true,
"delaySeconds": 3.0,
"maxAttempts": 5,
"reconnectOnKick": true
}| Option | Description |
|---|---|
enabled |
Master switch for the mod |
delaySeconds |
Delay before a reconnect attempt |
maxAttempts |
Max consecutive failed attempts before giving up |
reconnectOnKick |
Also reconnect when kicked (not only on connection errors) |
xmake f -y -p windows -a x64 -m release
xmake
The packed mod appears in bin/fast-reconnect/.
Requires the MSVC Build Tools and a clang-cl toolchain (LLVM).
- The mod only reconnects to external (third-party) servers, not to local or friends' worlds.
- Some server networks disallow modified clients; use at your own risk.
MIT