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Multiplayer Hybrid Updated

A small Unity project that explores simple multiplayer behavior. It is meant to be easy to open, run, and extend for quick experiments.

What you get

  • A Unity project with the usual folders
  • Basic multiplayer flow you can build on
  • Simple scenes and scripts you can tweak

Requirements

  • Unity Hub and a recent Unity Editor version
  • Windows or macOS
  • Git installed

Tip
The exact Unity version is recorded in ProjectSettings ProjectVersion.txt. Open the file to confirm before you upgrade or downgrade the Editor.

Get started

  1. Clone the repo
    git clone https://github.com/mhosigiri/Multiplayer_Hybrid_Updated.git

  2. Open the folder in Unity Hub
    Add the project from disk and let Unity import packages on first open

  3. Open a scene from the Assets folder and press Play

Quick multiplayer test

  • Easiest path
    Build a player, then run one build plus one Editor instance
    Use one as host and the other as client

  • Local only
    You can also run two builds on the same machine and connect by loopback

Project layout

Multiplayer_Hybrid_Updated Assets Packages ProjectSettings

These folders are present in the repository.

Notes

  • On first open Unity may prompt to install missing packages
  • If scripts do not compile after import, let the Editor reindex and then reenter Play mode

Contributing

Issues and pull requests are welcome

License

No license is set yet

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NSF - Enhancing Additive Manufacturing Education with a Bilingual VR Learning Platform

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