A small Unity project that explores simple multiplayer behavior. It is meant to be easy to open, run, and extend for quick experiments.
- A Unity project with the usual folders
- Basic multiplayer flow you can build on
- Simple scenes and scripts you can tweak
- Unity Hub and a recent Unity Editor version
- Windows or macOS
- Git installed
Tip
The exact Unity version is recorded in ProjectSettings ProjectVersion.txt. Open the file to confirm before you upgrade or downgrade the Editor.
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Clone the repo
git clone https://github.com/mhosigiri/Multiplayer_Hybrid_Updated.git -
Open the folder in Unity Hub
Add the project from disk and let Unity import packages on first open -
Open a scene from the Assets folder and press Play
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Easiest path
Build a player, then run one build plus one Editor instance
Use one as host and the other as client -
Local only
You can also run two builds on the same machine and connect by loopback
Multiplayer_Hybrid_Updated Assets Packages ProjectSettings
These folders are present in the repository.
- On first open Unity may prompt to install missing packages
- If scripts do not compile after import, let the Editor reindex and then reenter Play mode
Issues and pull requests are welcome
No license is set yet