A replacement for clothing resources for various frameworks
Discord: https://discord.gg/bitline Tebex: https://bitline.tebex.io
Note: Do NOT use the main branch as it will most likely be broken for you. NO SUPPORT WILL BE PROVIDED IF YOU USE IT. Only use the latest release
A full visual + UX overhaul of the appearance menu. Everything below is shipped on top of the original feature set — nothing has been removed.
- Brand-new modern dark UI with layered panels, smooth open/close transitions, and a soft accent glow on the major chrome.
- Pick your own theme color. Set the
currentThemeinshared/theme.luaand the active tabs, primary buttons, sliders, panel borders, and glow all track your server's brand color automatically. Neutral themes (black / white / gray) cleanly fall back to the original dark palette. - Custom ped silhouettes rendered to fit the new card layout, and the Inter typeface used across the whole UI for a cleaner read.
- Clothing tab cleaned up — only the items players think of as clothing live here: Jacket, Undershirt, Arms & Gloves, Pants, Shoes, Decals.
- Accessories tab now holds the rest — Masks, Scarf & Chains, Body Armor, Bags, Hats, Glasses, Earrings, Watches, Bracelets — everything worn on the outfit in one place.
- Characters section redesigned with freemode cards plus a custom ped picker that lists the full GTA ped roster.
- Import / Export character data as JSON or XML — save a look to a file, load it on another character, share it with friends.
- Flattering full-body framing. The menu opens on a head-to-toe shot of the ped, offset slightly to the right of the screen so the menu panels never cover the player, with a gentle downward angle.
- Save AND Cancel feel instant. No more half-second freeze when you back out of the menu — both close with the same snappy animation.
- Scales properly to every resolution. 720p, 1080p, 1440p, ultrawide 1440p, 4K, and 8K all render the UI at the right on-screen size — no more microscopic menus on 4K or oversized chrome on smaller monitors.
- Polished interactions everywhere: segmented number steppers, layered dropdowns that match the rest of the design, inline scrollbars that don't shift the layout, hover/active states with real visual feedback, and a redesigned save/load modal.
- qb-core
- ESX
- ox_core
- qb-core (Latest) (Only for qb-core based servers)
- es_extended (Latest) (Only for ESX based servers)
- ox_core (experimental) (Only for ox_core based servers)
- ox_lib
- qb-target (Optional) (Only for qb-core based servers)
- Everything from standalone fivem-appearance
- UI from OX Lib
- Player outfits
- Rank based Clothing Rooms for Jobs / Gangs
- Job / Gang locked Stores
- Tattoo's Support
- Hair Textures
- Polyzone Support
- Ped Menu command (/pedmenu) (Configurable)
- Reload Skin command (/reloadskin)
- Improved code quality
- Plastic Surgeons
- qb-target Support
- Skin migration support (qb-clothing / old fivem-appearance / esx_skin)
- Player specific outfit locations (Restricted via CitizenID)
- Makeup Secondary Color
- Blacklist / Limit Components & Props to certain Jobs / Gangs / CitizenIDs / ACEs (Allows you to have VIP clothing on your Server)
- Blacklist / Limit Peds to certain Jobs / Gangs / CitizenIDs / ACEs
- Persist Job / Gang Clothes on reconnects / logout
- Themes Support (Default & QBCore provided out of the box)
- Disable Components / Props Entirely (Clothing as items support)
Read the docs here: https://docs.illenium.dev
- Original Script: https://github.com/pedr0fontoura/fivem-appearance
- Tattoo's Support: https://github.com/franfdezmorales/fivem-appearance
- Last Maintained Fork for QB: https://github.com/mirrox1337/aj-fivem-appearance


