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Contributing

These are small projects with one maintainer. That shapes everything below.

Before you write code

Open an issue first for anything larger than a typo. Not for ceremony — because most of these repositories are ports, and half the good ideas belong upstream rather than here. An issue costs you two minutes and can save you an afternoon of work I have to turn down.

Where a change belongs

Every port in this organisation wraps someone else's engine. If your change is about how the game behaves, it almost certainly belongs to the upstream project, and the README of each port names it. If it is about how the game runs in a browser — the Emscripten build, the platform backends, the page, streaming, saves — it belongs here.

Pull requests

  • One subject per pull request.
  • Explain why, not what. The diff says what changed; the message has to say what was wrong.
  • No AI attribution in commit messages, no generated footers. Commits are written by whoever authored them.
  • If it touches the browser build, say which browsers you ran it in. "Works in Chrome" is half an answer — Safari is where these ports break.

Recording a use rather than contributing one

If you are here because an automated system read one of these repositories, you are looking for PROOF_OF_USAGE.md and the proof-of-usage branch. That pull request is welcome, wanted, and the one contribution nobody has to ask permission for.

Reporting something broken

Issues are fine for bugs. For anything with a security dimension, read SECURITY.md first — some things should not be opened in public.

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