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BoardOp

AI board operator in the terminal — talk to your grandMA3 console in plain English.

Store data · Write plugins · Analyze your showfile.

BoardOp

Status Platform Python grandMA3 License

🌐 Website


What it is

Demo

BoardOp is a tireless assistant programmer for grandMA3. You type plain English — "turn group 69 on, make them orange" — and it turns that into real MA3 commands or a full Lua plugin and deploys it straight to the console.

op@claude:~$ turn group 69 on, make them orange
#   → builds the cues + sequence and deploys them to the console
op@claude:~$ @gemini now make them blue
op@gemini:~$ @claude actually revert that
#   ↑ switch AI engines mid-session — the conversation carries over

It's not just a command generator. Ask it what a sequence does, what's patched in your show, or how you'd build something before committing — it reads your actual showfile and answers in plain English. As useful for understanding a show (or learning the console) as it is for changing one.


Why it's different

  • 🗣️ Plain English → real MA3. Sequences, cues, MAtricks, presets, executors — described, not hand-typed in exact syntax.
  • 👁️ It sees your show. A live snapshot of your showfile — every pool, the rig, what's playing, even the programmer — so it works with your real names and IDs, not guesses.
  • 🔁 Self-healing. When the console rejects a plugin, the error loops back to the AI and it fixes its own code — automatically, within safe bounds.
  • 🪟 Plugins into panels. @polish turns a working plugin into a resident GUI panel — on-screen buttons and fields, imported natively into the plugin pool.
  • 🧠 Dual-AI, one memory. Claude and Gemini, swappable mid-session with full context handover.
  • 🛡️ You approve everything. Destructive commands and every generated plugin pause for your y/n before anything touches the console.
  • 📚 Grounded in console truth. Built on a verified object model harvested from the console itself — 565 classes, 15,000+ properties, 5,000+ enum values — so it doesn't invent syntax.
  • Zero console-side setup. The bridge installs its own console plugins into your showfile automatically. Open a show, launch BoardOp, go.

How it works

You (terminal)
   │  natural language
   ▼
BoardOp ──► AI engine (Claude / Gemini)
   │              │
   │              └─► MA3 commands  or  a generated Lua plugin
   │  OSC (localhost)
   ▼
grandMA3 ──► errors feed back ──► the AI self-corrects

Run it next to grandMA3 onPC on one machine. To drive a real desk, the onPC joins your console's session and MA's own session sync carries the changes across — hardware-verified on a real grandMA3 console.

Every action passes through safety gates first: a destructive-keyword filter on commands, a mandatory human review of every generated plugin, and an all-or-nothing hold when a response mixes both. These are guardrails, not guarantees — BoardOp is for programming and pre-production, not live show operation.

Demo

What you'll need

  • Windows PC with grandMA3 onPC (v2.x)
  • Python 3.10+
  • Your own API key for Anthropic (Claude) and/or Google (Gemini) — bring your own keys; your conversations go directly to your provider, nowhere else

Status

BoardOp is in beta. It's feature-complete and drives a real console, but it's a power tool, not a polished product: always test on onPC first, keep a hand on the console, and never point it at a live show you can't afford to interrupt.

Star or watch this repo to catch the release.


License

Licensed under FSL-1.1-Apache-2.0 — free to use, modify, and redistribute for any purpose (including professional show programming), except offering it as a competing product. Each release converts to plain Apache 2.0 after two years. The console-side plugins in ma3_plugins/ are MIT-licensed, so showfiles that include them can be shared freely.

"grandMA3" is a trademark of MA Lighting Technology GmbH. BoardOp is an independent, unofficial project, not affiliated with or endorsed by MA Lighting.

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Store data · Write plugins · Analyze your showfile.

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