I am a backend engineer focused on distributed systems that move state, money, and long-running workflows safely through unreliable environments.
I design Go services from architecture to production: service boundaries, data models, consistency guarantees, asynchronous messaging, recovery workers, observability, deployment guardrails, and the operational tools needed to understand a system under pressure.
My background spans high-load products operating at up to 50k RPS, payment and settlement infrastructure, marketplace workflows, platform engineering, and backend teams built from zero. I care less about adding another service and more about making the whole system easier to reason about.
Go-first
failure-aware
architecture-to-production
operationally explicit
| Distributed systems | Financial infrastructure | Platform reliability |
|---|---|---|
| Consistency, idempotency, event-driven workflows, concurrency, and failure recovery | Payments, payouts, settlement, reconciliation, provider integrations, and risk controls | Observability, delivery automation, Kubernetes, production tooling, and guarded AI workflows |
A modular Steam Deck systems plugin spanning user interface integration, Linux input, isolated workers, guarded device recovery, localization, and deterministic release automation.
A production-minded order lifecycle service demonstrating durable workflow orchestration, explicit state transitions, typed PostgreSQL persistence, API contracts, and a reproducible local environment.
A repeatable remote-debugging environment for Go applications built around Delve and Docker.
- Model failure and recovery before polishing the happy path.
- Make state transitions explicit, idempotent, and reconcilable.
- Ship telemetry as part of system behavior, not as an afterthought.
- Automate delivery without hiding operational risk or removing human control.
- Keep service boundaries aligned with data ownership and team ownership.
I am always interested in difficult backend problems, open-source systems work, and conversations about architecture that survives production.




