feat(mulmoterminal): re-shoot the five queued clips so every claim is on screen - #121
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…auge; lengthen split-editor plain-shell now goes through the product's own Agent Picker (+ → directory chip → Shell → ▶), not a rig-only launch chip. launch-commands becomes three beats: the persistent cells beside the agents, Settings → Launch commands → Add, and the new chip starting a cell. rate-gauge is shot with the Codex 5h/7d present. split-editor's beat is lengthened so the editor's rewrite lands on camera. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01HGRhzwspyeFiizoySS6dL6
…on instead of a code card Beat 1 is re-shot mid-conversation (the Run menu opens while the agent works). Beat 2 replaces the script.json card: the user asks the agent for a "scripts" array of label/command pairs, the agent writes and commits it, and the next cell's launcher lists the entries under "or run a script". Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01HGRhzwspyeFiizoySS6dL6
…ion clears the terminal The 1200x800 capture put the cell's input line and mode line under the subtitle band, which is where the typed request lives. At 1200x688 the embedded video ends at y=608 and the caption starts at 623. The narration now names both ways to start a script — a new cell's launcher and the header's Run menu. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01HGRhzwspyeFiizoySS6dL6
…he run-menu commit The demo agent's commit trailer put a live Claude-Session URL on camera for about a second. The last four characters are painted over in the terminal's own background colour, so the id is no longer an identifier and the frame still reads as an ordinary commit echo. The demo repo now also asks for one-line commit messages, so the next shoot will not carry the trailer at all. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01HGRhzwspyeFiizoySS6dL6
… narration Captions are laid out across the beat's duration, not its audio (mulmocast captions.js spreads them over beatDuration), so a beat whose clip runs 24s under 7s of speech showed its later caption chunks long after they were spoken. captionSplit "none" gives the beat one caption, which is what the English deck already did by accident: its delimiter is two characters and the splitter compares one. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01HGRhzwspyeFiizoySS6dL6
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Summary
@mulmocast の投稿待ちだった 5 本のクリップ(plain-shell / launch-commands / split-editor / rate-gauge / run-menu)を撮り直し、ナレーションと投稿文の主張がすべて画面で裏付くようにした PR です。
Shellチップ(撮影機の設定)ではなく、製品の Agent Picker の Shell を+→ ディレクトリのチップ → ▶ で起動する形に撮り直しscript.jsonをセルのエージェントに書かせ、次に開くセルのランチャーに並ぶまでcaptionSplitをnoneにしたItems to Confirm / Review
lib/actions/captions.js)。この PR で直したのは run-menu だけです。他のデッキをまとめて直すかは別途決めてください。mulmocast 側への issue も準備していますmt-run-menu-assets/setup.mp4)。次の撮影では出ないよう、撮影機側のデモ repo に「commit メッセージは 1 行・trailer を付けない」を入れましたUser Prompt
script.jsonのコードカードは分かりにくいので、エージェントに頼む形にする変更したデッキと素材
mt-plain-shell+→ チップ → Shell → ▶ の 4 停止)mt-launch-commandsmt-split-editormt-rate-gaugemt-run-menuscript.jsonのカード → エージェントに頼む)。素材 2 本、日本語のcaptionSplit🤖 Generated with Claude Code
https://claude.ai/code/session_01HGRhzwspyeFiizoySS6dL6