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Update logging for client dimension handling and adjust RespawnPacket…
Java CI with Gradle
#32:
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Add handling for RespawnPacket to manage client dimension during worl…
Java CI with Gradle
#31:
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Merge Velocity-CTD libdeflate (1056aa280)
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#30:
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Add ClientWorldSwitches class to manage client entity IDs during worl…
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#29:
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Merge pull request #21 from ssquadteam/keep-world-chunk-handling
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Keep world chunk handling
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#27:
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Fix import order by moving ClientWorldSwitches import to the correct …
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Refactor world preservation handling by removing unused methods and s…
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Add ClientboundSetPassengersPacket and handle passenger entity ID rep…
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Implement client world preservation handling and related utilities
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Merge pull request #19 from ssquadteam/upstream-sync
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Merge pull request #20 from ssquadteam/keep-world-chunk-handling
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Remove the chunk replay path in favour of plugin-side border sync
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#20:
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1m 43s
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Remove the chunk replay path in favour of plugin-side border sync
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Drop duplicate chunks on a keep-world switch instead of replaying them
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Replay chunks on keep-world switches
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Replay chunks on keep-world switches
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#16:
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Merge Velocity-CTD libdeflate (9882d4c47)
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Merge pull request #17 from ssquadteam/upstream-sync
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Merge pull request #18 from ssquadteam/main
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Merge pull request #17 from ssquadteam/upstream-sync
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