fix: walk parent-view chain before CreateDatabase save#17
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BinaryView.CreateDatabase passed its own handle straight to BNCreateDatabase, but a derived view (e.g. the ELF view layered on raw bytes) cannot own a database: BNCreateDatabase must run against the root (raw) parent view. Saving a freshly loaded binary therefore returned false and wrote a truncated 90112-byte database. Now CreateDatabase walks this.Parent to the root first, matching C++ BinaryView::CreateDatabase (binaryview.cpp:1673) and Python FileMetadata.create_database (which passes self.raw.handle). SaveAutoSnapshot is unchanged: C++ SaveAutoSnapshot does not walk the parent, passing 'this' directly.
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BinaryView.CreateDatabasepassed its own handle straight toBNCreateDatabase, but a derived view (e.g. the ELF view layered on raw bytes) cannot own a database:BNCreateDatabasemust run against the root (raw) parent view. Saving a freshly loaded binary therefore returnedfalseand wrote a truncated 90112-byte database.Now
CreateDatabasewalksthis.Parentto the root first, matching C++BinaryView::CreateDatabase(binaryview.cpp:1673) and PythonFileMetadata.create_database(which passesself.raw.handle).SaveAutoSnapshotis unchanged: C++SaveAutoSnapshotdoes not walk the parent, passingthisdirectly.Reproduced against the official Python binding:
bv.create_database(...)succeeds (valid 675840-byte.bndb); the C# call failed before this fix and succeeds after.Verification: added a regression test (
CreateDatabaseRoundTripTests) that openscat.bndb(ELF view with a Raw parent), saves a temp.bndb, reloads it, and asserts the functions survive. Confirmed it fails without this fix and passes with it.