Galactic Guardian (Vệ Binh Ngân Hà) - A Unity Arcade Shooter Project made with Unity. Features smart enemy, unique power-ups, boss battles
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Updated
Mar 2, 2026 - C#
Galactic Guardian (Vệ Binh Ngân Hà) - A Unity Arcade Shooter Project made with Unity. Features smart enemy, unique power-ups, boss battles
Godot game featuring combat mechanics inspired by the Souls series.
A browser boss (Mahoraga like) fight where the enemy learns and counters your playstyle in real time.
[EN] Terminal-based RPG game built in Java featuring turn-based combat, character progression, equipment system, and ASCII ART. [PT-BR] Jogo de RPG em terminal desenvolvido em Java com combate em turnos, progressão de personagem, sistema de equipamentos e arte ASCII.
Browser multiplayer boss battler born in Discord — gather, craft, and fight together. Retro MS Paint aesthetic, real-time WebSocket co-op.
funny minecraft mod
Grudge Studio — 3D Character Creator + Souls-like Boss Arena. Three.js, GLTF, PostFX, animation blending. GDevelop integrated.
Solo-built Unity boss fight with fixed camera angles, original 3D model, original music, and trigonometric projectile patterns.
2D RPG boss fight game built in Java Swing with enemy AI, animations and sound.
2D action-platformer built with LÖVE2D/Lua. Fight through the trials of five divine bosses, guided by Hermes, ending with Kronos, God of Time. University exam project (29/30): state machine, component entities, Tiled maps, gamepad support.
NeonPulse: Starstrike is a neon-style arcade space shooter built with Python and Pygame. A solo project focused on completing and polishing a full playable game, featuring multiple modes, boss fights, power-ups, and an AI-assisted development workflow.
🎮💻 A 2D Rougelike/Action-Platformer Game made in Unity
⚔️ A 2.5D souls-like vertical slice: one orc, one handcrafted level, one beautifully prejudiced elf knight at the end of it
Repository for game made with 3d Game Kit from Unity and VRTK.
A complete pirate-themed boss fight built solo in Processing as a course final project, 2022. Pixel-based collision detection, 13-phase scripted encounter, interactive drunk mechanic, aim-and-charge enemy AI.
A 3D third-person action roguelite built from scratch in Unity 6 (URP) — wave-based arena combat with boss fights, custom lightning VFX, cross-platform PC & Android
2D airplane shooting game with boss battle made using Python & Pygame.
Air Combat X, a 2D Java aerial combat game featuring enemy waves, boss fights, item pickups, and score-based gameplay.
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