A deterministic, debuggable engine for NPC character tensions in an RPG — visible behavior emerges from the dynamics of internal states, modeled like a control system, not from scripts.
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Updated
Jul 14, 2026 - HTML
A deterministic, debuggable engine for NPC character tensions in an RPG — visible behavior emerges from the dynamics of internal states, modeled like a control system, not from scripts.
本项目提供AI多角色群像模拟完整源码+部署教程,零基础可运行|把OC放进古风世界自由互动|适合OC创作者/设定党/AI爱好者,欢迎Star⭐
Closed-system character simulation using compressed narrative tokens. Six characters, four codes, curated prose. Built as a demo for training lightweight narrative classifiers.
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