A template for developing Nintendo DS homebrew in Visual Studio Code.
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Updated
Oct 14, 2019 - Makefile
A template for developing Nintendo DS homebrew in Visual Studio Code.
Convert between DSV (DeSmuME save file) and SAV/SRM formats.
Mario Kart DS AI + overlays with DeSmuME, KCL/NKM parsers, and PyTorch tools.
Welcome to the Universal DS Lua Script repository! This library is designed to provide a simple and efficient way to manage Nintendo DS scripts for emulators DeSmuME and the MelonDS core in Bizhawk. It automatically detects the ROM that is loaded into the emulator, and runs the associated scripts for it.
Advanced port of DeSmuME for Nintendo Switch
This plugin automatically puts DeSmuME into full screen mode.
DeSmuME-git packaged as a flatpak (superseded by: https://github.com/flathub/org.desmume.DeSmuME)
external assistance deciding your best play when battling Mr. Game at a round of Voltorb Flip.
Allows to solve Nintendo DS Professor Laytons puzzles and minigames.
DSi cart dumper and emulator save sync tool
Reinforcement learning agent that learns to drive in Mario Kart DS using CNN+DQN. Used DeSmuME emulator.
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