Open-source OpenXR VR mod for F.E.A.R. 1.08 - native stereo world rendering, headtracking and motion controls
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Updated
Aug 4, 2026 - C++
Open-source OpenXR VR mod for F.E.A.R. 1.08 - native stereo world rendering, headtracking and motion controls
Visualize and map joycon inputs as OSC messages
Revamped fork of Dolphin (GC/Wii emulator) for iOS — fork with Wii motion calibration, controller skins, NetPlay, a WiFi DSU remote-controller mode, and CI on GitHub-hosted runners
Originally coded 7/26/2020 at age 16, makes use of the Titan Two and GPC language to convert physical walking/jumping into in-game movements, and squeezing the ring-con to attack
Real shake and tilt for Wii Remotes 5-8 in Dolphin. A DSU/cemuhook bridge that reads a second DolphinBar, for 8 player New Super Mario Bros. Wii
Turn your iPhone into a gamepad for Ryujinx, Dolphin & Cemu on macOS — DSU (cemuhook) motion + low-latency buttons over Wi-Fi. A.K.A. El Control Super Pro Max
Use Wii-style motion controls with your Nintendo Joy-Cons in any PC game
Pokemon Escape is an interactive Android game developed as part of a Mobile Applications course. Players navigate the main character through obstacles using motion controls, with features like dynamic obstacle creation, collision detection, and geolocation tracking for an engaging and immersive gaming experience.
DolphiniOS Controller Architecture fork — one Virtual Wii Remote presented in five modes (Normal / On-Device Portrait+Landscape / TV Portrait+Landscape), with a back-normal 'Apple logo' IR anchor and multi-remote DSU.
Use your body as the controller for an iPhone-hosted game that can mirror to a larger screen.
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