Linux-native HUD overlay for the Monster Hunter series — Player, Monster, and Damage panels on KDE Wayland / Niri layer-shell. Reads /proc/<pid>/mem (no DLL injection).
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Updated
Aug 24, 2026 - C++
Linux-native HUD overlay for the Monster Hunter series — Player, Monster, and Damage panels on KDE Wayland / Niri layer-shell. Reads /proc/<pid>/mem (no DLL injection).
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