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feat(3d): fade volume opacity by distance; cull the far shell
ci
#44:
Commit
75a78eb
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fix(3d): bound brick demand to the visible surface; cap zoom vs thras…
ci
#43:
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feat(3d): show background brick-streaming activity HUD
ci
#42:
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perf(3d): halve default --grid resolution to 1024
ci
#41:
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fix(3d): drop speculative 409/403 handling — only 429/5xx actually occur
ci
#40:
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fix(3d): fetch bricks in fixed aligned blocks so reloads hit cache, n…
ci
#39:
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fix(3d): treat browser->Space 409/403 as retryable so bricks stop dro…
ci
#38:
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fix(3d): mirror bricks.bin to Space disk so streaming can't storm the…
ci
#37:
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fix(3d): stop streamed-volume blur and Hub 429s from the brick-reques…
ci
#36:
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feat(3d): stream the build to disk and delete the brick RAM cap
ci
#35:
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fix(3d): stream the structured path so model-weight bundles don't OOM…
ci
#34:
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feat(3d): sparse octree page structure — O(occupied), scale to 16384³
ci
#33:
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feat(3d): stream fine voxel detail by default and scale to 8192³
ci
#32:
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feat(3d): raise the default and max voxel grid resolution
ci
#31:
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feat(3d): show elapsed time and ETA on the load progress bar
ci
#30:
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refactor(3d): remove the point cloud from the volume viewer
ci
#29:
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fix(3d): recover the hybrid view from a cold-start zero-size viewport
ci
#28:
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38s
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main
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feat(3d): add a load progress bar to the volume viewer
ci
#27:
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98af499
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feat(3d): unify volume and points into one depth-correct hybrid view
ci
#26:
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feat(deploy): restart pre-existing Spaces after redeploy
ci
#25:
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c76e397
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feat(3d): ray-guided brick streaming for the volume renderer
ci
#24:
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feat(3d): LRU eviction for the streamed point octree (bounded GPU mem…
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#23:
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feat(volume): lower --grid default to 256, cap back to 512
ci
#22:
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f375ab9
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feat(volume): replace cube grid_side with 3D grid_extent
ci
#21:
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feat(volume): raise --grid default to 512, cap to 1024, guard GPU tex…
ci
#20:
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