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2 changes: 1 addition & 1 deletion dat/Val-strt.lua
Original file line number Diff line number Diff line change
Expand Up @@ -95,7 +95,7 @@ end})
des.object({ id="spear", coord={39,04}, spe=d(3) })
des.object(")", 39, 05)
des.object(")", 39, 06)
des.object({ id="small shield", coord={41,04}, spe=3 })
des.object({ id="buckler", coord={41,04}, spe=3 })
des.object("[", 41, 05)
des.object("[", 41, 06)
-- Valkyrie guards posted outside
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6 changes: 3 additions & 3 deletions include/objects.h
Original file line number Diff line number Diff line change
Expand Up @@ -568,13 +568,13 @@ CLOAK("cloak of displacement", "dusty cloak",
CLOAK_OF_DISPLACEMENT),

/* shields */
SHIELD("small shield", "wooden shield",
SHIELD("buckler", "small shield",
0, 0, 0, 0, 6, 0, 30, 3, 9, 0, WOOD, HI_WOOD,
SMALL_SHIELD),
SHIELD("shield of drain resistance", "wooden shield",
SHIELD("shield of drain resistance", "small shield",
0, 1, 0, DRAIN_RES, 12, 0, 30, 50, 9, 0, WOOD, HI_WOOD,
SHIELD_OF_DRAIN_RESISTANCE),
SHIELD("shield of shock resistance", "wooden shield",
SHIELD("shield of shock resistance", "small shield",
0, 1, 0, SHOCK_RES, 12, 0, 30, 50, 9, 0, WOOD, HI_WOOD,
SHIELD_OF_SHOCK_RESISTANCE),
SHIELD("elven shield", "blue and green shield",
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6 changes: 3 additions & 3 deletions win/share/objects.txt
Original file line number Diff line number Diff line change
Expand Up @@ -2463,7 +2463,7 @@ Z = (195, 195, 195)
.....PPPPPAA....
.......PPAA.....
}
# tile 127 (wooden shield / small shield)
# tile 127 (small shield / buckler)
{
................
................
Expand All @@ -2482,7 +2482,7 @@ Z = (195, 195, 195)
................
................
}
# tile 128 (wooden shield / shield of drain resistance)
# tile 128 (small shield / shield of drain resistance)
{
................
................
Expand All @@ -2501,7 +2501,7 @@ Z = (195, 195, 195)
................
................
}
# tile 129 (wooden shield / shield of shock resistance)
# tile 129 (small shield / shield of shock resistance)
{
................
................
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