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release: v0.1.7 — damage source registration (ADR-065) + deps cascade - #30

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kolkov merged 3 commits into
mainfrom
feat/damage-overlay-adr065-066
Aug 10, 2026
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release: v0.1.7 — damage source registration (ADR-065) + deps cascade#30
kolkov merged 3 commits into
mainfrom
feat/damage-overlay-adr065-066

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@kolkov

@kolkov kolkov commented Aug 10, 2026

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Summary

  • Damage source registration (ADR-065) — migrated from SetDamageRects + MarkExternalContent to RegisterDamageSource + MarkPreserveContent
  • g3d registers as named damage source, compositor unions all sources at present time
  • deps: gpucontext v0.24.0 → v0.27.0, wgpu v0.30.37 → v0.31.0

Test plan

  • go build ./... clean (GOWORK=off)
  • go test ./... — all pass
  • golangci-lint run — 0 issues (Windows, Linux, macOS)
  • gofmt -l . clean

kolkov added 3 commits August 9, 2026 16:34
Replace MarkExternalContent with:
- RegisterDamageSource('g3d') + ReportDamageWithReason (damage)
- MarkPreserveContent (GPU LoadOp::Load)

Fixes: #22 (Wayland overlay glitch)
@codecov

codecov Bot commented Aug 10, 2026

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Codecov Report

✅ All modified and coverable lines are covered by tests.

📢 Thoughts on this report? Let us know!

@kolkov
kolkov merged commit bf4849c into main Aug 10, 2026
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